![]() ![]() Copy the entire entry and paste it at the bottom. For this tutorial, we'll do the third one America. If you want to add a new one, simply copy any of the entires and paste it at the bottom. ![]() This file has the entries for all the playable factions in ZH. (if it asks what program to open it with, choose notepad). Go into the ini folder in the ZH directory and click on the PlayerTemplate.ini file. You can close XCC mixer, you won't need it for now. ![]() Now the planets are aligned for your success. Once you have extracted these to your desktop, you can move them to your zerho hour directory data/ini. "PlayerTemplate.ini" and "ControlBarScheme.ini". There are two files you need to extract now. Locate the file INIZH.big and double click on it. You should be in the zer hour directory, if not go to it. Now go to your desktop and move this file to the zero hour directory in the folders data -> english. Right click on it and extract it to your desktop. Within this directory, locate the file named "generals.csf". Look through the list of files and you should see ENGLISHZH.big. Open up XCC mixer and navigate to your Zero Hour directory. You can now minimize the folder and move on to step 2. However, you can go further and help out future use if inside the INI folder you do not see the folder named "objects", then create it now. *I highly recomend you make a shortcut to this folder on your desktop.* Once you enter the INI folder, you have completed the first step. Inside of this folder you should see a folder named "INI" (and if not, create it) and a folder named "English" (if not create it). On the top of the lists should be folders. Once you have found and entered the directory, I recomend you hit the "sort by file type" button. Most likely you cn find it through my computer -> program files -> EA Games -> (The first decade) -> Command and Conquer Zero Hour. ![]() You must locate your ZH directory, and it's location shall differ if you installed it through The First Decade or Zero Hour by itself. The first step in modding Zero Hour is setting up your directory so you can place your new files in it. This is based in part upon other peoples' tutorials, but I have rewritten it myself, and I use XCC not FinalBig Noticing that there aren't too many tutorials at this site, I've decided to write some basic ones up about stuff I have just learned how to do. I have recently begun my crusade into modding generals after all these years that it's been out. ![]()
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